I play Lorraine in The Park, whom you can hear being terrified and singing hauntingly in the above trailers.
Author: frydawolff
Transitioning into VO from audio.
I wrote the following in response to a friend who’s a Sound Designer for video games, like I used to be. His letter:
Hey so other than getting a demo reel of my VO talents together, what would you say is the next step in actually getting work? Do I need to get an agent? Getting a SAG card or something? Move to LA?
I’ve got the setup to record VO, the acting chops, and a fairly unique and powerful speaking voice. Just wondering, once I have something to showcase my talent, how I move forward from there to actually start booking work.
Endless Spanish
Endless Spanish launched today on the iTunes App Store! The Endless series is great learning software for kids. The majority of the monster sounds are me, and now I also narrate the phrases in Endless Spanish. Recorded in my home booth.
Interview with Designing Sound
Here’s a written interview I’ve just done for the wonderful game audio resource site designingsound.org. My roots are in video game development and my ties to that community have only grown since I’ve moved on to voice acting. Audio is my tribe.
I’ve also contributed a few opinions to this fantastic “Getting a Job Creating Sound and Music for Videogames” article by Will Morton. I highly recommend you bookmark that page if you’re curious about pursuing a job in game audio.
Can I be a voice actor in my hometown?
This is a letter I wrote in response to someone asking what their chances of working in games and animation were locally, outside of Los Angeles:
I would say there is no work for games or animation where you are, only because the perception with clients is that all the talent resides in Los Angeles. Usually the first piece of advice a voice actor gives someone is “move to LA,” because that’s what you’re going to end up having to do.