I require the following conditions for in-person studio recording:
All persons present in the building, with the exception of myself while recording, must at all times wear an n95 or kn95 respirator mask with a tight fit over the bridge of the nose. Loose-fitting surgical masks or cloth masks are not acceptable.
All talent who have entered the building that day must present a negative rapid test, taken just prior to the time they entered the building on the session date.
The studio must have HEPA filtration inside the recording booth.
Fryda Wolff, a voice actor who has appeared in games such as Apex Legends, told Motherboard ‘game developers, animation studios, and perhaps even commercial clients could get away with squeezing more performances out of me through feeding my voice to AI, using these generated performances, and then never compensating me for use of my ‘likeness’, never mind informing my agency that this was done.’
Mati Staniszewski, co-founder of ElevenLabs, told Motherboard in an email that the company sees a future in which AI companies and voice actors partner together. ‘Voice actors will no longer be limited by the number of recording sessions they can attend and instead they will be able to license their voices for use in any number of projects simultaneously, securing additional revenue and royalty streams. This potential was already recognized by voice actors themselves, a few dozen of whom contacted us declaring interest in such partnerships,’ Staniszewski.
In response to ElevenLabs’ statement, Wolff said ‘actors don’t want the ability to license or ‘secure additional revenue streams,’ that nonsense jargon gives away the game that ElevenLabs have no idea how voice actors make their living.’ Wolff added, ‘we can just ask musicians how well they’ve been doing since streaming platforms licensing killed ‘additional revenue and royalty streams’ for music artists. ElevenLabs’ verbiage is darkly funny.’