Announcing the opening of my online store! If you can’t wait until I’ve visited your favorite convention, you can pick up some exclusive photos and art prints directly from me. Let me know how you’d like your prints personalized! Thanks for being the best fans in the galaxy. xoxo
GeekGirlCon, Seattle 2017.
Here’s a fun interview for WatchMojo.com. I got to namecheck some of my game audio heroes, an important aspect of my upbringing in the video games industry.
I’ve been kindly nominated for a 2017 Golden Joystick Award for Best Gaming Performance, for portraying Sara Ryder in Mass Effect: Andromeda. Since I came to voice acting only recently and rather late in life, I’m as surprised as anyone by the consideration. I’m in very good company, and grateful for the honorable mention.
Here’s an interview I gave for OnlineEducation.com, alongside many lauded and esteemed women veterans in the video game industry. It’s always an honor for me to be called upon for my past in video game development.
Nicole Martinez, Lead Designer for Episode 2 of Telltale’s Guardians of the Galaxy, published a very kind blog about writing for Lylla the otter:
Now, a talking otter in a videogame could very easily come across as too cartoon-y. We had to pay special attention to that while writing her, but a lot of what worked so well with Lylla was due to the amazing performance of Fryda Wolff. She made Lylla charming, funny, cute, and strong-willed in the best ways. There’s a moment when making these games where you finally get the voice and the art all together and see a character come to life for the first time. I was so blown away. I’d seen Lylla’s concept art with her sad little stitches, but seeing her move and hearing Fryda’s voice was a whole different experience. She made her feel so human and the ending that much harder to play.